Detection

Detection and masking define how far you can see other players and NPCs. The higher your detection is - the further you can see, generally. Masking is in reverse - higher masking means other players nedd either higher detection or simply move closer to see you.

Here's an example. If 2 bots have detection of 100 and masking of 200, they will see each other from around 500 meters.

But if one has detection of 100 and masking of 100, that bot would be visible to another from 1000 meters, while another will still only be visible to the first from 500 meters.


 * 1) TODO - pic, explaining that case

There is equipment that affects your or other players' detection and masking stats.

Detector
A head slot device that increases your detection while decreasing your masking for a short period of time.


 * 1) todo stats

Masker
A head slot device that increases your masking, consuming energy proportionally to your bots' surface size


 * 1) todo stats

Target marker
A head slot device that dramatically decreases your target's masking. Consumes a lot of energy, but can either negate a masker, or make robot visible from a very far distance away.

Formulas

 * Detection :

- Signal Detection modification ( % ) = Base Signal Detector x (1 + Signal Detection Skill x 0.02 ) + Signal Detection Skill x 2

- Base Bot Signal Detection x % Detection Spark x % Aura Emiter x Signal Detection modification ( % )


 * Masking :

- Signal Masking modification ( % ) = Base Signal Masking x (1 + Signal Masking Skill x 0.02 ) + Signal Masking Skill x 2

- Base Bot Masking Detection x ( 1+ % Electronic Warfare robot control) x % Masking Spark x % Aura Emiter x Signal Masking modification ( % )