ECM

ECM is a form of Electronic Warfare, usually favored by Nuimqol, aimed at forcing the enemy to drop all currently locked targets. It does not however prevent enemy from locking you again. On the receiving end, ECM effect looks like a momentary screen distortion and is fairly easy to notice.

ECM Strength

 * EW Strengh for ECM and Suppressor with ECM tunings :

Ew Strengh ( Hw3 ) = EW Strengh Base x ( 1 + Jamming electronics x 0.03 + Complex jamming electronics x 0.03 + Basic/Advanced robotics x 0.05 ) x ( 1 + % ECM Tuning )number of tunings

Jamming chance formula
Chance to jam = Ew Strengh ( Hw3 ) \ Target Sensor Strength ( Hw3 ) * 100%

Example: if your ECM has a strength of 80 Hw3 and your target has sensor strength of 120 Hw3, the chance to jam for every cycle of ECM is 66,6%

In-game description:
''Modern jammers use upgraded digital radio frequency memory (DRFM) technology. After recording enemy radar waves, the ECM - based on Doppler-effect - sends back false signals to the emitter sensor. In case the decoding is successful, the ECM 'freezes' the enemy targeting computer, hence the hostile robot will have to start the targeting process again.''

ECM Tunings
ECM tunings improve strength of ECM and Sensor Supressors equipped on your robot at expense of higher energy consumption of those modules.


 * 1) TODO stats

In-game description:
By using polarization, spectral and frequency hopping methods, the module can prevent your sensors being jammed by enemy ECMs.

ECCMs raise the Sensor Strength of your robot, making it more resilient against ECM and Sensor Eupressor attacks. Most useful on robots with low innate sensor strength, e.g. heavy mechs and destroyers.