Ammo

Ammo is required for guns, missile launchers and some industrial modules such as miners and harvesters to work.

The ammo statistics vary, however, allowing you to adjust your damage type and sometimes range and even damage amount.

Here's a quick rundown on usable ammo types:

Small
Used by small autocannons. Typically have a short optimal range but high falloff

Medium
Used by Medium Machineguns and Autocannons. Typically have short optimal range compared to other faction but can boast extreme falloff ranges

Energy Injector charges
There is only one energy injector charges, used by all sizes of Energy Injector. The difference is larger injectors have a much faster cycle time, allowing for a faster energy flow

Miner charges
Miner charges are specifically tuned to a certain mineral type and will only work on that mineral. List of existing charges: