Detection

Detection and masking define how far you can see other players and NPCs. The higher your detection is - the further you can see, generally. Masking is in reverse - higher masking means other players nedd either higher detection or simply move closer to see you.

Here's an example. If 2 bots have detection of 100 and masking of 200, they will see each other from around 500 meters.

But if instead bot B has detection of 100 and masking of 100, it would be visible to bot A from 1000 meters, while bot A will only be noticed by bot A from 500 meters.



There is also equipment that affects your or other players' detection and masking stats.

Detector
A head slot device that increases your detection while decreasing your masking for a short period of time.


 * 1) todo stats

Masker
A head slot device that increases your masking, consuming energy proportionally to your bots' surface size


 * 1) todo stats

Target marker
A head slot device that dramatically decreases your target's masking. Consumes a lot of energy, but can either negate a masker, or make robot visible from a very far distance away.

Formulas

 * Detection :

- Signal Detection modification ( % ) = Base Signal Detector x (1 + Signal Detection Skill x 0.02 ) + Signal Detection Skill x 2

- Base Bot Signal Detection x % Detection Spark x % Aura Emiter x Signal Detection modification ( % )


 * Masking :

- Signal Masking modification ( % ) = Base Signal Masking x (1 + Signal Masking Skill x 0.02 ) + Signal Masking Skill x 2

- Base Bot Masking Detection x ( 1+ % Electronic Warfare robot control) x % Masking Spark x % Aura Emiter x Signal Masking modification ( % )