SAP

Mechanics
SAP system is the way to influence the stability of Beta outposts. Each outpost that is currently owned by a player corporation, has a stability meter, represented by a number and icon above it when in Map view. This meter is how strong is the control of said corporation is over the outpost in question.

Whenever the owner corporation completed a SAP, they get a bonus to stability of the outposts.

Conversely, whenever anyone except allies of corporation completes one, they reduce the stability.

When it hits zero, outpost loses the ownership, and become neutral. To capture it, a corporation needs to complete any sap activity.

Passive SAP
Passive SAPs require a member of a corporation standing in the capture circle for about 10 minutes. Leaving the cicrle resets the counter for a player, but each player has his own timer you can see in the Invasion Window.

Reward for completion usually consists of plasma and kernels, in rare cases it can also include an EP booster (+1x, 1hr). The chance for EP booster is higher if the outpost stability is low.

Passive SAPs are worth 10 points to stability of the outpost.

Active SAP
To complete an active SAP, you will need to target the SAP and activate SAP Hacking module. Hacking process will take around 10 minutes, and will not be reset if a player deactivates it or leaves the area. Hacking progress is individual, but everyone involved will recieve an EP reward on completion.

Loot reward consists of Niani Cortexes used for MK2 bot production, with higher stability meaning more and more valuable kernels. At low stability it can also drop an EP booster (+1x, 1hr)

Active SAPs are worth 15 points to the stability of the outpost

Specimen SAP
15 pts

Destruction SAP
15 pts