Hydra
Description
Standing proudly above the capacity of the Gropho is the Hydra heavy missile platform. Pelistal Rocket technology at its finest. No matter the terrain, the Hydra heavy missile platform delivers.
Extension Requirements and Bonuses
Extension | Level Required | Bonus | Value per level |
---|---|---|---|
Expert robotics | 4 |
|
|
Combat robot specialist | - |
|
|
Hi-tech robot specialist | 8 | - | - |
Pelistal robot control | 10 |
|
Stats
Stat | Value | Stat | Value | |
---|---|---|---|---|
Main stats | Slots | |||
Speed | 50.00004 kph | Head slots | 5 | |
Armor | 7000 HP | Leg slots | 4 | |
Accumulator | 5800 AP | Chassis slots | 6 | |
Cargo | 31.5 U | Gun slots | 0 | |
CPU | 2010 TF | Missile slots | 6 | |
Reactor | 4920 RP | Industrial slots | 0 | |
Slope Capacity | 45° | Misc slots | 0 | |
Defence | Targeting | |||
Surface hit size | 30 m | Sensor strength | 95 Hw³ | |
Chemical damage resistance | 30 pts | Locking range | 370 m | |
Kinetic damage resistance | 10 pts | Locking time | 15 s | |
Seismic damage resistance | 45 pts | Max locked targets | 2 | |
Thermal damage resistance | 150 pts | Signal detection | 55 rf | |
Demobilizer resistance | 0 % | Signal masking | 55 rf | |
Misc | ||||
Accumulator recharge time | 1200 s | |||
Accumulator stability | 15 | |||
Interference emission | 25 | |||
Interference emission radius | 350 | |||
Interference minimum | 75 | |||
Interference peak | 400 | |||
Robot volume | 22.5 U |
Common uses
A rare sight on Nia, Hydra is the ultimate missile-based siege platform, capable to destroy any kind of walls or emplacements far easier than any other bot (especially when hidden among the foliage, where it could fire missiles unobstructed). Useful only against big targets like static installations and heavy mechs, every Hydra needs an escort to be useful. There have not been enough use of it to say what it's truly capable of...
MK2
There are no MK2 versions of destroyers.